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[Archive] Call an event when the animation ends

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    Archive AccountArchive Account

      Q.

      I want to implement a continuous logic, such as when a specific animation ends, the next animation starts.
      This is a little different from PlayQueued, and requires receiving the end event and implementing it.

       

      A.

      (This feature was added after the answer.)
      It has been improved so that you can receive an event at any point when the animation ends.
      This is regardless of whether it is Looped or not, and you can tell whether it is due to the Stop function or the animation reaching the last frame, not Looped.
      For more information, see the “OnAnimationEnded event” section in the following link.
      https://rainyrizzle.github.io/en/Script/SC_Animation.html

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