Q.
I imported AnyPortrait into a project with Render Pipeline set to URP.
When I opened the demo scene, the character appeared in pink.
A.
AnyPortrait supports URP, but it targets the Built-In Render Pipeline by default.
Since URP materials have compatibility issues, the materials and shader assets are basically provided in a compressed package format.
Therefore, in URP projects, you need to apply URP materials to the character and bake them.
The process of solving this problem using the “Material Library” of the AnyPortrait editor is covered in detail in the following manual.
https://rainyrizzle.github.io/en/AdvancedManual/AD_URP.html
Added a feature to notify the user when the Render Pipeline is not right during Bake.
This feature can be used to quickly identify and fix problems with the project or scene settings.
https://rainyrizzle.github.io/en/AdvancedManual/AD_BakeValidation.html