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[Archive] Skinned Mesh Renderer를 변환하기 / Converting a Skinned Mesh Renderer

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    Archive AccountArchive Account

      Q.

      외부 툴로 제작된 2D 캐릭터 처럼 보이는 3D 캐릭터 모델이 있습니다.
      이것은 Skinned Mesh Renderer로 구성되어 있습니다.
      이 작업물을 변환하여 AnyPortrait에서 열어서 편집할 수 있나요?

      I have a 3D character model that looks like a 2D character created with an external tool.
      It consists of a Skinned Mesh Renderer.
      Can I convert this work and open it in AnyPortrait to edit it?

       

      A.

      안타깝게도 Skinned Mesh Renderer와 AnyPortrait간의 변환은 지원되지 않습니다.
      AnyPortrait 에디터로 캐릭터를 새로 제작하셔야 합니다.

      Unfortunately, conversion between Skinned Mesh Renderer and AnyPortrait is not supported.
      You will need to create a new character with the AnyPortrait editor.

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