AnyPortrait > Update Notes > 1.1.8
Update Notes | 1.1.8
(Build September 8, 2019)
Improved Features
Rigging Modifier
- The Slider UI to modify weights is added.
- “Lock function” to restrict weight edits by other bones is added.
- “Brush Mode” to edit weights using the mouse is added.
- The function to select vertices rigged by the current bone.
- The function to copy the rigging weights of multiple vertices based on position.
- “Auto-Rig” is greatly improved.
- The rigging weight of vertices is renderable as a shape of a pie-chart.
- The option to render clipping meshes in LWRP (Lightweight Render Pipeline) is added.
- The LWRP 2D material package is added in Material Library.
- You can set whether the color of newly added bone is similar to the color of the parent bone in the Setting dialog.
- The function to Snap the end of a bone to a child bone is added.
- The function to duplicate a bone is added.
- “LookAt” method of IK Controller works even for one bone or bone for which IK chain is not set.
- You can hide the left and right UI, and the UI design that can fold the right UI up and down has been improved.
- Sorting Group is supported.
- An option for setting “Sorting Order” is added, and a related script function is added.
- When changing the mesh group that is the target of an animation clip, if the parent mesh group is selected, the animation data is migrated without initializing.
Fixed Issues
- A bug that the Modifier’s Extra option and Animation Events would not be duplicated when cloning animations is fixed.