Hello,
I am learning AnyPortrait, which seems to be a very promising and powerful tool so far. Thank you as well for the amazing documentation.
I have however a few questions left if you don’t mind:
1) Is it possible to access and control the modifiers by script? More specifically, I would like to control the strength of a physics modifier by script.
2) I have read several pages of documentation and questions regarding changing the clothing of a character. However I have been experimenting with the following solution, which I think was not mentioned anywhere?
a) I create a character with no clothes. Give it animations, control parameters, etc.
b) I “Add image”: of a single piece of clothing, or an atlas of clothes.
c) I “Add Mesh” using the clothing image/atlas I’ve just added.
d) I add the new cloth mesh to my target Mesh Group meshes and use the clothing part like any other body part. I can now control it using control parameters, for example. It's as if it was part of the base character atlas.
Is it a valid approach? It will be a bit messy when I get 100 pieces of clothing in my Meshes list, but I don’t see any other downside. Do I miss something obvious?
3) Is there any guide, or do you have any indication on how to synchronize two AnyPortrait animations? For example, a character A hugs or handshakes with a character B. I couldn’t find information on this topic.
I see, thank you!
I'll experiment a bit further and see how it goes :)