Hey Rainy,
Not sure why the Iris is missing in the "Scene" view in Play mode. The iris appears in the "Game" view for the main camera for the basic case even when it is not visible in the "Scene" view.
Missing Iris in Scene:
Iris in Game:
When I select the iris component and drag it away from the face. It is invisible in the scene view, while things like the eye white/ eyebrows are still visible.
The main problem arises when I am rendering the Live2D via a Raw Image using a separate (Secondary) camera so that I can overlay the Live2D in my game. When I do this, the "Game" view is also missing the Iris.
I found that the MainCamera had "command" buffers, which might be the reason that the main camera can see the Iris? However, my "Secondary" does not get these command buffers and I am not sure how to make it so that the secondary Camera renders the Iris.
In the basic case (Main Camera), the iris only disappears in play mode for the "Scene" view. It exists in the "Scene" preview when the editor is not in Play mode.
Wondering what mechanics control this/ how I can fix it?
Best Regards,
Clement
Hi!
If the character only connects to one camera when "Camera.allCameras" is entered, it seems to be caused by the "Multi Cameras" option in the Bake Dialog not working properly while there are multiple cameras with Culling Masks rendering the character.
But we're not sure exactly.
Anyway, glad that the issue is now resolved!
Feel free to post if you encounter similar issues or other difficulties!
Thank you.