Hi, I'm rather new to the tool, but I want to use it for our next game, as it's heavy on dialogs, so I'm learning the ropes. And I'm having an issue that I've had with the tutorials (I did the slime, the SD character (the only one what didn't had an issue) and the facial expression-girl), that when using a [0-1] float control parameter and a Morph (Controller) the layers is always hidden, no matter what I turn on in the keyframe. On the slime it was the exclamation, on the expression girl was one of the mouths. So I figure I should try with a PSD/illustration of my own.
In my current attempt I've two keys:
At 0, no swept, mesh layer is hidden.
At 1, swept, mesh layer is showing.
I had the theory that when I had it on the base configuration as hidden it might give errors when forcing to be shown, or maybe when another controller was previously keying that mesh it might interfere, but in both accounts the mouth controller is showing by-default hidden objects that are also controlled by the Head Direction controller.
Everything else is working more or less as it should, but I don't know what I'm hitting or not doing correctly, that always happens when I use controllers. That half-green/half-gray eye is hunting me! hahaha
Any help is more than welcome!