When I re-imported the PSD file, I found that some mesh groups could correctly use my new image texture, but some imported only added new image texture, and did not correctly replace the contents of the mesh group. Do you have any clue?
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Hi!
When you reimport a PSD file, if you don't properly connect the meshes and the layers of the new PSD image, the textures may not be updated.
Since we don't know your exact situation, here are some things to check.
Reimport is done step by step, so you need to check them one by one from the beginning.
The first thing to check is whether the Target Mesh Group is correct in the "Basic Setting" step.
If you created a mesh group by importing a PSD file, this information will be maintained, so you can leave it as is.
However, if you duplicated or modified the Mesh Group arbitrarily, you will need to change the target appropriately at this step.
The second is to connect PSD layers and meshes.
This connection is automatically created based on the previous import information, but in the above case, some layers and meshes may not be connected properly.
On the left is the layer information of the newly imported PSD, and on the right are the meshes belonging to the target mesh group.
As you can see in the screen, some layers and some meshes on both sides are not connected to each other.
If the PSD layer in the left list is not connected to a specific mesh, a new mesh is created.
The right list is the meshes, and if there is no connection here (like the problem you are experiencing), the texture of that mesh will not be replaced with the new PSD image.
(1) You can see that some layers and sublayer groups have "Not Selected" connection information. If necessary, you should click this button to reconnect to the appropriate mesh.
(2) One of the most common cases where connections are not made in the mesh list is "When the layer name has changed."
We added " * " to the end of the name to show you the renamed PSD layer.
In the case above, you can see that the "Layer 2-B" layer has been renamed to "Layer 2-B *" and the connection to the existing mesh has been released.
In this case, you need to reconnect it yourself.
(3) However, if the name of the Sub Layer Group has been changed, the connection may be maintained.
Even though the name was changed to "Group 1-1 *" within the PSD, the layer below it, "Layer 1-1-A", fortunately maintained the connection.
This is a case where the connection was fortunately maintained, but you should always check closely.
(4) If the mesh is "duplicated", it will look like this. "Layer 1-A Copy" is a duplicate of "Layer 1-A" and shares the same Mesh.
(This can be confusing, but it means it is duplicated within the Mesh Group.)
If they share the same Mesh, you can only try to connect to one, the rest will be shown in red.
In this case, the textures of the unconnected mesh objects will also be updated.
As you can see from the explanation above, there are several cases where the PSD layer and mesh are disconnected, but the one you should check most carefully is "Disconnection due to layer name change".
If you carefully perform the PSD Reimport process focusing on that, the problem will be solved.
However, this is an answer based on the assumption that the Reimport rules are properly implemented.
If you encounter any special problems or have any bugs, please let us know again.
We will check and take action.
Thank you.