AnyPortrait > Update Notes > 1.1.7

Update Notes | 1.1.7

(Build July 10, 2019)

  • “Material Library”, “Material Set”, and “Preset Packages” are added for applying and managing various rendering techniques.
  • The size of the data is optimized, so the size of the file of the character will be reduced.
  • “Improved AsyncInitialize function” is added to reduce CPU load.
  • Improved processing speed for some additions and deletions in animation work.
  • It is now possible to copy keyframes to other animation clips using Ctrl + C, V keys.
  • When adding meshes and other mesh groups to a mesh group, you can add multiple mesh groups at once.
  • Whether to switch to “Controller tab” automatically when animation or modifier is selected can be specified in “Setting dialog”.
  • Whether “Temporary rendering” of meshes is reset automatically during the task can be specified in “Setting dialog”.
  • The button is added at the top of the list to reset all of the mesh’s “Temporary rendering”.
  • The shader setting UI of the mesh has been changed, and the ability to copy the properties of the mesh to other meshes has been added.
  • An issue where “Do Not Show this message” worked reversely in the Ambient Color correction dialog is fixed.
  • An issue where existing keyframes could not be overwritten when copying animation keyframes with “Ctrl+C,V” key is fixed.
  • A problem that clipping settings of layers were not applied when importing PSD file is fixed.
  • A problem that the shadow and normal vector of 2-sided mesh are calculated abnormally is fixed.
  • An issue where the animation clip was not opened in the editor when the Start Frame and the End Frame are the same is fixed.
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